Tools Programmer
- Location
- Prague, Czechia
- Seniority
- Mid-level
- Salary
- Not stated
- Department
- Programming
- Languages
- EN
- Posted
- 13 Nov 2026
Verified open 13 Nov 2026 · Source: Company careers page
About the role
Tools Programmer
Enfusion • Programming • Prague, CZ
positionDetail.applyForThisPositionMEDIOR
TOOLS PROGRAMMEREnfusion
Programming
Prague, Czech Republic
Are you an experienced programmer interested in the inner workings of game engines? Then join our team at Bohemia Interactive!
positionDetail.applyForThisPosition
TOOLS PROGRAMMER
TOOLS PROGRAMMER
Want to build the technical backbone of our future games? Join the team developing our new Enfusion engine. It builds on more than 25 years of experience in making game engines, which is why it rests on a well-considered architecture.
You will create tools for artists, designers, animators and sound designers. You will also contribute to technologies for large-scale game worlds and to tools that our community will use to create their own mods.
Your main focus will be working on the engine itself, on which Arma 4 is built.
Responsibilities:
Creating tools for colleagues from other departments
Contributing to the development of technologies for large-scale game worlds
Working on tools for the community as well
Requirements:
Good knowledge of C++
Good knowledge of object-oriented design principles
Teamwork skills and good communication skills
Good command of English, both spoken and written
Experience with developing graphical user interfaces (Qt, wxWidgets, GTK+)
Welcomed Skills:
Game development experience
A sense for UI/UX and user-friendliness
We offer:
A friendly team of game enthusiasts
Opportunities for professional development and growth
All our games for free
27 days of vacation, a share in company profits, a benefits package and a meal allowance
positionDetail.project
ENFUSION
Enfusion represents 20 years of experience in game engine development packaged into a powerful toolset.
positionDetail.location
PRAGUECZECH REPUBLIC
In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.
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