Medior Technical Animator (Implementation)
- Location
- Prague, Brno, Czechia
- Work mode
- On-site
- Seniority
- Mid-level
- Salary
- Not stated
- Department
- Art & Animation
- Posted
- 21 Oct 2026
Verified open 21 Oct 2026 · Source: Company careers page
About the role
Technical Animator (Implementation)
Arma 4 • Art & Animation • Prague / Brno, CZ
positionDetail.applyForThisPositionMEDIOR
TECHNICAL ANIMATOR (IMPLEMENTATION)Arma 4
Art & Animation
Prague / Brno, Czech Republic
Bohemia Interactive, the leading independent game development company in the Czech Republic, with over 25 years in the industry, is looking for two Technical Animators focused on implementation for Arma 4.
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TECHNICAL ANIMATOR (IMPLEMENTATION)
TECHNICAL ANIMATOR (IMPLEMENTATION)
Are you an animator with technical expertise in implementing animations into a game engine? Join the Bohemia Interactive team in Prague (preferred), or Brno if that suits you better. As a Technical Animator focused on implementation, you'll be responsible for creating realistic character animations and seamlessly integrating them into the game engine to bring our characters to life.
Responsibilities:
Implement character animations into the game engine
Create high-quality first-person and third-person character animations
Collaborate with programmers and game designers to deliver realistic and responsive character movement
Work closely with our in-house Motion Capture team and process mocap data
Contribute to the development of authentic and immersive character animation systems
Continuously improve animation workflows and learn new tools and techniques
Requirements:
Showreel showcasing your work
Experience using and creating animation state machines in a game engine (Unreal, Unity, CryEngine)
Minimum 2 years of experience in 3D animation for games
Ability to demonstrate strong character and creature animation skills
Good understanding of animation principles
Ability to regularly report your work progress to the Lead Animator
Willingness and ability to learn new techniques
Strong problem-solving skills
Strong communication skills
We offer:
A friendly team of people who are enthusiastic about games
Possibilities for skill development and growth
All our games for free
27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
positionDetail.project
ARMA 4
Become an architect of next-generation military simulation. Arma 4 represents the pinnacle of our 25-year journey and an ambitious leap forward, powered by our proprietary Enfusion engine. Join us in developing the most complex military sandbox yet, merging unparalleled realism, massive scale, and cutting-edge technology. We are looking for visionaries to help us build a platform that will define the tactical shooter genre for the next decade.
positionDetail.location
PRAGUECZECH REPUBLIC
In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.
BRNOCZECH REPUBLIC
In the unofficial capital of video games in the Czech Republic, Bohemia Interactive has a branch near the main train station, and just like at other branches, Arma is being developed here, as well as Vigor.
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