Senior Technical Designer – AI
- Location
- Prague, Czechia
- Work mode
- On-site
- Seniority
- Senior
- Salary
- Not stated
- Department
- Technical Design
- Languages
- EN
- Posted
- 21 Oct 2026
Verified open 21 Oct 2026 · Source: Company careers page
About the role
Technical Designer – AI
Arma 4 • Technical Design • Prague, CZ
Apply for this positionSENIOR
TECHNICAL DESIGNER – AIArma 4
Technical Design
Prague, Czech Republic
Bohemia Interactive, the leading independent game development company in the Czech Republic with over 25 years in the industry, is looking for a Senior Technical Designer - AI.
TECHNICAL DESIGNER – AI
TECHNICAL DESIGNER – AI
We are looking for an experienced AI / Technical Designer to join Bohemia Interactive and take ownership of technical design and AI behaviours on the Arma franchise. You will design and implement gameplay mechanics and AI systems that directly shape the player experience, working closely with other departments to turn design ideas into functional in-game features. You'll script, prototype, playtest, and iterate – making sure that AI and mechanics live up to the quality our players expect.
This is a hands-on role for a strong scripter and systems thinker who thrives in a fast-paced AAA game development environment.
Responsibilities:
Handle technical design and AI behaviours to positively impact the player experience
Work with other departments to create solutions for gameplay mechanics based on design
Participate in regular play sessions and check the state of implemented mechanics
Use the internal game editor or external instruments to create tools that support game development
Improve, adjust, and enhance documentation according to the actual state of mechanics or assets
Write code in an object-oriented scripting language (C-like)
Design behaviours with the Enfusion behaviour tree editor
Requirements:
4+ years of relevant industry experience
Good spoken and written English
Good scripting capabilities
Experience with developing game AI
Previous experience with Arma games
Experience with game AI principles (Behavior Trees, pathfinding and navigation, etc.)
Practical knowledge of basic data structures
Usage of a versioning system (SVN)
Writing scripts in any C-family language (Enfusion script knowledge preferred)
Nice to have:
Hands-on experience with the Enfusion engine
Experience with modding the Arma series
Passionate about military / simulation / sandbox games
We Offer:
A friendly team of people who are enthusiastic about games
Possibilities for skill development and growth
All our games for free
27 days of holidays per year, company profit-sharing plan, benefit program, meal contribution
PROJECT
ARMA 4
Become an architect of next-generation military simulation. Arma 4 represents the pinnacle of our 25-year journey and an ambitious leap forward, powered by our proprietary Enfusion engine. Join us in developing the most complex military sandbox yet, merging unparalleled realism, massive scale, and cutting-edge technology. We are looking for visionaries to help us build a platform that will define the tactical shooter genre for the next decade.
LOCATION
PRAGUECZECH REPUBLIC
In Prague, our capital city, in the Smíchov area, there are several branches where DayZ is being developed, as well as Arma and Cosmo Tales, and of course our proprietary Enfusion Engine technology. All supporting departments, such as Publishing, Marketing, Operations and QA, are also based here.
More jobs at Bohemia Interactive
Medior Engine Programmer
New on EvolcSenior Animator
New on EvolcMedior Technical Animator (Implementation)
New on EvolcMedior Technical Animator (Rigging/Skinning)
New on EvolcSenior Programmer - Technical Support
New on EvolcMedior Animation Programmer
New on Evolc
