Editor / Data I/O
- Location
- Warsaw, Poland
- Work mode
- On-site
- Salary
- Not stated
- Languages
- EN
- Posted
- 28 Oct 2026
Verified open 28 Oct 2026 · Source: Company careers page
About the role
Jobs in Polish gamedev
Editor / Data I/O
for Wojan Studio in Warszawa
Employment Art and animation
Wojan Studio is looking for a skilled and proactive Editor / Data I/O to join our team for our upcoming 3D animated feature film.
You’ll work closely with Producers, CG Supervisor, and Department Leads and support the day-to-day editorial workflow across multiple stages of production from stilomatics to previs and animation.
This is a role for someone who understands the editorial needs of animation projects, enjoys working in a fast-paced production environment, and can keep complex projects organized, up to date, and running smoothly.
Responsibilities
- Editing stilomatics, helping shape pacing, timing, continuity and narrative flow.
- Assembling and refining previs sequences, editing animation playblasts, managing shot versions, and maintaining sequences throughout production.
- Daily editorial support, updating edits as new material comes in, managing revisions, and keeping sequences aligned with the latest creative decisions.
- Data I/O and media management, organising, transcoding and delivering media, maintaining consistent naming conventions, managing version control, and ensuring smooth media exchange between departments.
- Managing files, ingesting and organizing data, baking Alembic caches if needed, and other technical tasks related to production 3D data management.
- Working closely with the director, storyboard artists, previs artists, animators, production team and other departments to ensure everyone is working with the correct and most up-to-date material.
- Syncing and editing placeholder audio: dialogue, music and sound effects to picture, ensuring a solid audio reference throughout the editorial process.
Requirements
- Strong hands-on experience with Adobe Premiere Pro and/or DaVinci Resolve.
- Previous experience in animation, VFX, film or other complex audiovisual productions.
- A solid understanding of editorial workflows processes.
- Experience handling large volumes of media, multiple versions, high shot counts and frequent editorial updates.
- Excellent organizational skills and attention to detail.
- Clear communication skills and a collaborative, solutions-oriented attitude.
- Experience with Shotgun (ShotGrid / Flow Production Tracking) is a must.
- Professional working proficiency in English.
- Ability to work on-site at our Warsaw studio.
Bonus Points
- Python scripting for workflow automation.
- Quality control of final compositing versions.
- A passion for art, animation and cinema.
What We Offer
- A chance to be part of the production team on a feature-length animated film from the inside.
- A collaborative, international team.
- On-site position in our Warsaw studio.
Published on: 2026-10-23
View count: 979
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