Modeling Artist - Set & Props
Stim Studio · Angoulême, France
- Location
- Angoulême, France
- Work mode
- On-site
- Type
- Contract
- Salary
- Not stated
- Languages
- EN, FR
- Posted
- 30 Oct 2026
Verified open 2 Nov 2026 · Source: Company careers page
About the role
A creative studio in 3d animation vfx and 2d
Modeling Artist - Set & Props
Project: TV Series - Rabbids
Location: Angoulême, France (on-site position)
Start date: September 28th
Contract: Contract until January 2027
ABOUT THE JOB
As part of the Stim team, you will work in direct collaboration with the artistic and technical teams and under the Director's supervision. You will be responsible for set and props modeling for our series project, Rabbids, following the defined artistic direction.
MAIN RESPONSIBILITIES
- Model and sculpt high-quality 3D sets, environments, and props (both hard-surface and organic) based on concept art and production requirements.
- Ensure clean topology, optimized UV layouts, and respect technical constraints for pipeline integration.
- Collaborate closely with artistic leads and technical teams to maintain visual consistency and quality throughout production.
REQUIRED SKILLS
- Solid experience in hard-surface and organic modeling (sets and props) using Maya and ZBrush.
- Ability to meet deadlines in accordance with quality and style expectations.
- Ability to work rigorously while respecting technical and pipeline optimization constraints.
- Ability to work as a team and constructively receive feedback from the lead.
- Excellent eye for detail, proportions, scale, and visual aesthetics.
- Fluency in English or French.
NICE TO HAVE
- Good understanding of volumes, perspective, scale, and architecture.
- Experience or basic knowledge of set dressing (set layout and dressing).
- Knowledge and experience in texturing and shading.
- Effective communication skills.
Please include your portfolio and/or demo reel, your CV, and any other relevant materials that may help us evaluate your work.
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