Research Engineer

GRAI · Warsaw, Poland
Location
Warsaw, Poland
Work mode
Hybrid
Type
Full-time
Salary
Not stated
Department
R&D
Posted
9 Jun 2026

Verified open 2 Nov 2026 · Source: Ashby

About the role

What you’ll do

  • Work on generative audio systems across models, evaluation, and data

  • Design experiments that separate genuine progress from noise

  • Build evaluation and dataset pipelines that make model quality measurable and iteration faster

  • Make sound trade-offs across quality, latency, reliability, and cost

What we’re looking for

  • Comfort taking ownership in ambiguous problem spaces and staying engaged with the problem until it is solved

  • Genuine interest in audio, music, and generative modeling

  • Strong habits around evaluation, reproducibility, and performance

  • Fluency in Python and PyTorch, or similar tools

Especially relevant experience

  • Generative modeling, including diffusion, autoregressive methods, or hybrids

  • Audio ML, or adjacent experience that transfers well, such as image generation

  • Multi-GPU or distributed training

What we offer

  • High ownership over important technical work

  • Be at the forefront of AI-driven music innovation

  • Opportunity to work on infrastructure at scale

  • Competitive compensation and equity

  • Flexibility in how you work

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