UI Programmer

Location
Stockholm, Sweden
Work mode
On-site
Type
Full-time
Salary
Not stated
Department
Tech & Engineering
Posted
4 Feb 2026

Verified open 1 Nov 2026 · Source: Teamtailor

About the role

Mission brief:

You’ll work hands-on with in-game UI for a multiplayer shooter, building and maintaining robust, performant user interfaces that support fast-paced gameplay.

The focus is on clear information hierarchy, responsiveness, and consistency across complex game flows such as HUD, menus, and multiplayer states. You will collaborate closely with gameplay programmers, designers, and artists to ensure the UI supports both player experience and technical requirements.


Details:

Start date: ASAP
Duration: Ongoing / long-term
Occupancy rate: 100% assignment (Full-time)
Level: Experienced
Work set-up: Onsite


Your player profile:

  • Strong experience as a UI Programmer in games

  • Proven experience with Slate and/or UMG

  • Solid programming background in Angelscript, C++, and/or Blueprint

  • Experience working on multiplayer games

  • Experience with shooter games or similar fast-paced genres

  • Ability to build scalable, maintainable UI systems

  • Good collaboration and communication skills

  • Comfortable working on-site in a full-time setup

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