3D artist (Environment)
- Work mode
- Hybrid
- Salary
- Not stated
- Department
- Art department
- Posted
- 28 Oct 2026
Verified open 31 Oct 2026 · Source: Company careers page
About the role
3D artist (Environment)
ApplyArt department
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Requirements:
- Creating environment, materials, assembling levels in the engine;
- Understand how works trims,decals, and tileable textures
- 3D max, Blender, Unreal Engine, Dagor Engine;
- Understanding of proportions, ability to read concept and reference
- General visual art skills: lighting, form, conveying the characteristics of materials;
Join the team of inspiring game dev professionals:
- Competitive salary;
- 4 Working days week;
- Help with relocation;
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Together we will redefine the realm of art
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